I hate to say that but I have to admit the enemy won!

When it’s about the assembler syntax or some processor concepts, I always was on the AT&T side (Motorola): I prefer Big Endian and I read/write operands from left to right (“MOVE.W #3, D0″).

The first reason to this is that I learned these first. And I considered the x86 world as an opponent for a very long time as a kid.

But Intel won, all the actual architectures are Little Endian and we write assembler operands right to left… this is not natural to me and push up bad designs or previous limitations in front of human readiness…

But anyways things are this way nowadays, I once believed it would change back (when the PowerPC was here and there: in the Mac, the Game Cube, the XBox 360, the PS3,…) but nope…

And it is even no more a subject as people don’t go much see the low level as of today.