Tom's blog

A blog about some custom developments and experiences...

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debugger

Where is my Cocoa…

Little by little… As I was saying in the previous post, I had to plunge myself into Cocoa again and this time using Swift 3. The tedious part is that it is hard to find any documentation other than Apple… Continue Reading →

WDC 65C02: Memory mapper

One good idea I had recently was to implement a memory mapper. I give it an address (typically when some binary is loaded into memory) and it recursively parses all the bytes from it. When it points to an instruction,… Continue Reading →

WDC 65C02: A bit further…

I did some progress on the debugger: – it now scans for potential labels (looking for jump and branch) – then adds them to the returned disassembled code – it has a better command line tool (history, autocompletion) – it… Continue Reading →

WDC 65C02: Building a debugger

For one of my projects, I need to emulate the WDC 65C02 processor. In order to ensure everything was working as expected and perform some debugging, I had to develop a small tool to actively disassemble/decompile and display the result… Continue Reading →

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